“It can cure diseases, wounds and protect from death. If you’re dead less than a long time, the Pro-Life tree leaf,—“
“—Time has to do with relativity,” the Captain interrupts, “depending on where you—“
“—Shut up and listen!” the King commands.
“Once rubbed on a dead body,” Chloroph continues, “but there has to be a body, it can’t be split into parts, the leaf regenerates the body. Unfortunately, if you’ve been dead for a while it’s best to remain so else the weirdest things happen: I mean, there’s no point in being half dead or half alive, is there?’
“What has this got to do with us?” the Captain asks, staring at Chloroph, a blank look in his eyes, “why are you here?”
“Enjoy living in the moment, Captain,” Chloroph suggests.
“I don’t have time for this. Let’s move on, shall we?”
“I’m here for a reason,” Chloroph continues, “and so are you and so is the King. Until you carve this inside your mind, you won’t be able to get out of here. All living creatures grow through learning and especially through tough experiences.”
“I’ve got two brains, made up of ample knowledge and experience. You’re dismissed.”
“Wait. Only wait. Show patience. Don’t dismiss the Pro-Life seed too quickly. You’re one creature who would greatly benefit from it.”
Labaguette reappears through the Hook with smaller versions of himself, some companion flying by his side.
“You’re a fluke!” the Captain says to Chloroph, “you grow deadly plants and poisons of all kinds, poisons that could destroy entire universes. You keep inventing and changing things around with your hook and plants recipes, you—“
To be continued…